Feature Update
Knight on The Moon [NES] » Devlog
Game Updated! This update brings some UI/QOL improvements (updated demo as well)
- Rocket Ammo will now display red when full
- Health Bar, Bomb Ammo Bar, and Sword Beam will show empty spots when below max
- pause menu now silences both square channels leaving just the triangle and noise
- there is a beep sound when pausing and a beep sound when paging through the pause menu
If you've already purchased the game, you can redownload it and simply replace the old ROM files with the updated ones
Files
KnightOnTheMoon.zip 9.4 MB
22 hours ago
KOTM-Demo.zip 462 kB
22 hours ago
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Knight on The Moon [NES]
New Adventure Game for the NES
Status | In development |
Author | kn56k |
Genre | Adventure |
Tags | 8-Bit, Homebrew, Indie, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Singleplayer, Top-Down |
More posts
- Minor Update2 days ago
- Updated Game5 days ago
- Demo Updated9 days ago
- Fix for the Bug found by abraxas8611 days ago
- Full Game Available now12 days ago
- Fire & Ice RGX and Release Date27 days ago
- General Update34 days ago
- Updated Demo69 days ago
- Updated Demo72 days ago
Comments
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Great update. I really like the QOL improvements. I also noticed or maybe I'm crazy, that the bombs refill a bit slower and the worms that come out of the ground are much faster now. Both are good tweaks for just a bit more difficulty without being unfair.
I appreciate the feedback and thanks again for your help.