Updated Project to Unity 6


- Changed project Render pipeline to URP

- converted shaders, and rebuilt materials to URP

- Redone bot routines to fit with performance and updated unity navigation.

- striped old Pun networking code built to implement new code built with Alterna

- updated some code to fit with new unity 6 standards.

- characters are now using a newer more anime-esc shader and material

- simplified video settings for easier quality changes

- bot routines uses multithreaded operations, bots will stall much less when there are more than 20 per-match

- you can now add up to 99 player bots per match. its complete chaos, but use it as a benchmark or just for fun. it will tank your fps.

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