Updated Project to Unity 6
Vampires Vs Robots » Devlog
- Changed project Render pipeline to URP
- converted shaders, and rebuilt materials to URP
- Redone bot routines to fit with performance and updated unity navigation.
- striped old Pun networking code built to implement new code built with Alterna
- updated some code to fit with new unity 6 standards.
- characters are now using a newer more anime-esc shader and material
- simplified video settings for easier quality changes
- bot routines uses multithreaded operations, bots will stall much less when there are more than 20 per-match
- you can now add up to 99 player bots per match. its complete chaos, but use it as a benchmark or just for fun. it will tank your fps.
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Vampires Vs Robots
Clash of the Immortals
Status | Prototype |
Author | kn56k |
Genre | Shooter, Action |
Tags | Anime, html5, Robots, Singleplayer, Third Person, Third-Person Shooter, Unity, Vampire |
More posts
- Update54 days ago
- Update to 'Blood Rite' game mode55 days ago
- Updates and bug fixes56 days ago
- some bug fixes57 days ago
- New Weapons Added.60 days ago
- Next Round of Updates62 days ago
- Update to build68 days ago
- Minor fixes and tweaks74 days ago
- New Level added to Current Build75 days ago
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